Author of CA declared that it will be at RimWorld 1.0.TranslationsPlease contact me if you want help me writing translations. To disable mod from existing saves check 'Disable mod' in settings and follow instructions. Works with mods that add custom Jobs, to enable some of them you need to go to the mod settings. There can be still some bugs.Ĭompatibility. Some ascpects of mod still need to be balanced (like motivation). 'Prisoners only' tools - You can mark orders and bills by tools that exclude colonist from work.BetaThis is beta version. Be aware, they will try to run if they see opportunity. You can check 'Hold open' option on doors.
Prison area - prisoners in order to work need to reach target. Time restrictions - prisoners that have option 'Force to work' are added to 'Restrict' tab. Work assignment - prisoners that have option 'Force to work' are added to 'Work' tab. Wardens have new job - supervising prisoners. Motivation - prisoners need to be motivated by presence of colonists.
Prison labor needs management that consist. To enable this feature prisoners must have 'Force to work' option checked ('Prisoner' tab).
Prison Labor mod for RimWorld DescriptionThis mod force prisoners to work. RimWorld Hey there, Mar here with another successful episode which was recorded and produced yesterday. Rimworld b19 version (0.19) Rimworld b18 version. Read more about Prison Labor at 1.0, Mod on Skymods.